The official Farever release date for Early Access was May 6, 2026, on PC via Steam. Developed and published by Shiro Games, the action RPG entered public access following an open demo and several beta test phases. A full version 1.0 release date has not yet been announced by Shiro Games, though the development team has indicated that the game will likely spend at least a full year in Early Access while completing its content roadmap.
Farever Release Date and Full Launch Status
Farever launched into Steam Early Access on Wednesday, May 6, 2026. Before the Early Access arrival, Shiro Games conducted playable beta sessions—such as the Honeywood and Hivetree content test in late April 2026—and released a public Steam demo in February 2026 featuring the starter area of Meridion and the city of Mayda.
Regarding a full commercial 1.0 launch, Shiro Games has not locked down a specific calendar date. Early Access impressions and developer notes indicate that 1.0 will depend on the completion of planned features, including upcoming guild systems, PvP modes, additional regions, and ongoing balance adjustments. Players jumping in during Early Access retain their character progression, as Shiro Games confirmed progress made in the Early Access build carries forward.
Pricing and Platform Availability
Farever is available exclusively on Windows PC via Steam. The title uses a buy-to-play model supplemented by an optional cosmetic-only in-game shop.
The standard retail price is $19.99 USD, though Shiro Games offered an introductory 10% discount for the first two weeks following launch. The developer confirmed that microtransactions in the in-game store are strictly limited to appearance items, pets, mounts, and gliders, with no gameplay-altering or pay-to-win purchases.
| Currency | Regular Price | Launch Promotion (-10%) |
|---|---|---|
| USD | $19.99 | $17.99 |
| EUR | 19.99€ | 17.99€ |
| GBP | £16.99 | £15.29 |
| CAD | $25.99 | $23.39 |
| CNY | ¥76.00 | ¥68.40 |
| BRL | R$ 56.49 | R$ 50.84 |
| PLN | 64.99 zł | 58.49 zł |
| RUB | 800 ₽ | 720 ₽ |
| JPY | ¥2,013 | ¥1,811 |
Shiro Games deployed regional servers across North America, Europe, Latin America, Asia, and Mainland China. A layering system is used to balance concurrent players in open-world areas, and players can join party members directly through Steam invites.
PC System Requirements
Shiro Games published the minimum and recommended hardware specifications on the Steam store page:
| Hardware Component | Minimum Requirement (1080p @ 30fps) | Recommended Requirement (1080p @ 60fps) |
|---|---|---|
| Operating System | Windows 10 (64-bit) | Windows 10 (64-bit) |
| Processor | Intel Core i7-6700K / AMD Ryzen 5 5500 | Intel Core i5-11400T / AMD Ryzen 5 |
| Memory | 16 GB RAM | 32 GB RAM |
| Graphics Card | Nvidia GeForce RTX 3060 / AMD Radeon RX 5600 XT | Nvidia GeForce RTX 4060 / AMD Radeon RX 7600 |
| Storage | 25 GB available space | 25 GB available space |
Early Access Roadmap and Post-Launch Updates
Farever arrived with two major world regions—Skover Island and the Valley of Eternal Autumn—alongside 4 playable classes (Warrior, Rogue, Mage, and Priest/Cleric) and 6 crafting jobs (Alchemist, Blacksmith, Cook, Enchanter, Jeweller, and Outfitter). The game also includes an Arsenal system unlocked at level 7, which allows characters to slot a secondary weapon to access its active abilities.
Following launch server instability, Shiro Games released technical hotfixes alongside scheduled major updates:
- Launch Week Fixes and Patch v0.1.3 (May 2026): Addressed launch-day server lag, memory leaks, and party invite bugs. Added inventory auto-sort, direct bank crafting, guaranteed dungeon loot drops for all group members, and controller support fixes.
- Major Update #1 – The Nightling Invasion (July 15, 2026): Introduced the first post-launch narrative world event and public playable preview content.
- Major Update #2 – Call to Glory (September 30, 2026): Added Heroic Mode difficulty, introducing four higher-tier dungeons: Nepsilon, Crabgantua, Reblochonk, and Ratsar. This patch also introduced Epic-tier gear, a new "Medals of Glory" endgame merchant currency, the consumable Spark Cube battle item, mid-combat revivals for boss encounters, player inspection, map pins, and an overhaul of the Rogue talent tree.
Future roadmap milestones outlined by Shiro Games include additional dungeon difficulties, expanded social tools, guild systems, and structured PvP gameplay.
Frequently Asked Questions
Is Farever a traditional MMORPG or an action RPG?
Shiro Games designates Farever as an online multiplayer action RPG, commonly described by players as an "MMO-lite." It features shared open shards, town hubs, global chat, instanced dungeons, and world bosses, but omits traditional MMORPG features such as large-scale open-world PvP, an auction house, or player-to-player trade windows in its initial Early Access build.
Does Farever have controller support?
Yes. Farever includes full controller support on PC. Shiro Games added patches starting with v0.1.3 to improve menu navigation and in-game party management on gamepads.
Will Farever release on consoles like PlayStation or Xbox?
Existing official announcements focus solely on the Windows PC version available via Steam. Shiro Games has not officially confirmed or dated any console ports.












